Daydreaming: in two dreams
A simple puzzle-platformer.
I'll be fixing the above glitches and polishing some art ASAP.
Thanks for playing!
Controls (keyboard only):
Arrows: move
Space: jump
Shift or Control: switch beteween dreams
TAB restart room
*Into the second dream (blue shades) you cand perform a double jump*
Version history:
(The HTML5 version it's not the actual entry for the GBJAM5! You can download the GBJAM version executable if you wish)
1.6:
-Fix the dream switch sfx that won't play
1.5:
-Fix the camera glitch that sometimes follow some moving hazards.
1.4:
-Fix the title screen annoying wind sound;
-Fix a collider glitch that only happens within dream 2;
-Second level no BG for dream 2.
-1.3:
-Fix the colliders glitches on platforms :)
-1.2:
-Fix the freeze when hit some hazards from above;
-Most of the hazards now get their skin changed when dream swithing.
-Now TAB key restarts the room;
-1.1:
-View port fix (interpolated graphics);
-Missing sounds fixes;
-Missing sprites for char into dream 2;
-BG fix for the level 2;
-Glitch sfx.
-1.0:
-Minor bugs.
Known bugs and glitches:
- some hazards don't change their skin through dreams;
- sometimes colliders get fuzzy.
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | ckoshiro |
Genre | Platformer |
Made with | GameMaker |
Tags | 8-Bit, Game Boy, Puzzle-Platformer, Singleplayer |
Download
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Comments
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Hello Cassio_Kenji, i just saw your game, installed and played a few levels. I am also working on a multi layered puzzle platformer prototype. From what i played of yours (got to 4th level) i liked the levels and how they were built, but sometimes i got stuck in the platforms. As soon as i get off work i will play it a again on a more serious note and take some notes that i can share with you later if you want.
Cheers
Hi @Durzal!
Thanks for playing and take your precious time to write such a kind post. It means a lot.
It will be my pleasure to read and reply to your notes about Daydreaming :)
Thank you again.